Waterworks (card game)

Waterworks (card game)
Players 2–5
Age range 8 to Adult
Setup time 5 minutes
Playing time 15 minutes
Random chance Medium
Skill(s) required Topology

Waterworks is a card game created by Parker Brothers in 1972. The game pieces consist of a deck of 110 pipe cards, 1 bathtub-shaped card tray, and 10 small metal wrenches. The object is for each player to create a pipeline of a designated length, beginning with a valve and ending with a spout. Players race to be the first to complete a continuous, leak-free pipeline that connects their valve card to their spout card.[1]

Contents

Gameplay

Players begin with a hand of five pipe cards and two wrenches. Cards used in play are lead pipe cards, copper pipe cards (invulnerable to leaks), and lead pipe cards that are already leaky. The valve card is placed on the table to begin a player's pipeline, and the spout is set aside, to be used when the player has completed their pipeline.

A number of different pipe shapes (L-bends, T-pipes, straight, etc.) are represented in the game. Leaky pipes can only be added to another player's pipeline, and players cannot add to their pipeline until leaks are repaired. Leaks are repaired by either placing an intact pipe of the same shape over the leak or placing a wrench on the leak card. Play proceeds clockwise and new cards are drawn after cards are played. Players always have the option of exchanging a single card rather than playing a card.[1]

Cards required to win

The minimum length of the pipeline required to win varies by the number of players, as follows:

Players Cards
2 15
3 12
4 10
5 8
6 6

Other rules

Reissued edition

Winning Moves Games has reissued the game as Classic Waterworks.[2]

References